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Game Design: Andrew DeRuiter, Jeff Devine, Zoë Meighan and Jono Naito

Icon available through game-icons.net

THE RELIC CAN ONLY

BE FOUND BY THE WORTHY

 

 

The curators have spoken of a relic that may be within the latest addition to our Rainforest exhibit. It holds incredible power, but it would only make it here if someone were watching over it.

Can you complete the trials and prove yourself worthy?

 

An intermediate 60 minute story for 1 - 4 guests.

Book this story or WALk in:

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Game Design: Ben Sobine, Andrew DeRuiter, Tim Carter and Jono Naito

Icon available through game-icons.net

they haven't returned

so something went wrong

The Museum Arctic Expedition went north in the 60's, but no one survived. All we know is that, somehow, all their possessions got back here, and put on display.

What happened to the lost Arctic Expedition?

 

A challenging 60 minute story for 2 - 8 guests.

BOOK this STORY OR WALK IN:

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Game Design: Jeff Devine, Brandon Fallon and Jono Naito

Icon available through game-icons.net

One of our researchers

has gone missing

The Museum has many ongoing research projects, but one has bene under wraps for a long time. The mysterious Dr. Neumann has gone missing, and the Curator needs him found.

Can you track him down?

 

A expert 60 minute story for 2 - 6 guests.

 

TEMpoRARilY UNAVAILABLE

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Game Design: Andrew DeRuiter, Ben Sobine, MC Larkin and Jono Naito

Icon available through game-icons.net

The exhibit is missing...

It went missing for a reason

An exhibit about Soviet submarines went missing after it opened twenty years ago. The staff have all sorts of stories why it was hidden away, and what dangers it may contain.

Where did the exhibit go? And what was so dangerous about it?

 

An easy 60 minute story for 2 - 6 guests.

Book this story or walk in:

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Game Design: Andrew DeRuiter, Ben Sobine and Jono Naito

Icon available through game-icons.net

you hear that?

someone is in there

 

Many of our artifacts and displays were donated from a anonymous source. The collection is impressive, but it seems we have more on our hands than we bargained for.

Who was the mysterious original owner? And what do they want with us?

 

An intermediate 60 minute story for 2 - 8 guests.

Book this story or walk in:

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Game Design: Andrew DeRuiter and Jono Naito

Icon available through game-icons.net

he fought to the last breath

and then came back for more

 

It seems we are having a problem over in the Crypt exhibit. An old tomb brought over from Europe has been opening up at night, and whatever is inside has been terrorizing the staff.

Who is the mysterious knight? And why has he decided to come back?

 

An intermediate 60 minute story for 3 - 12 guests.

Book this story or walk in:

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Game Design: Derrick Liszczak and Jono Naito

Icon available through game-icons.net

she was missing

Until this showed up

 

A letter came in the mail today, dated back to 1938. It says it is from Amelia Earhart, but can it be real? All we know is that it was addressed to a staff member who disappeared fifty years ago...

Can you solve one of the greatest mysteries of the century?

 

An intermediate 40 minute story for 1 - 5 guests.

 

EXCLUSIVE FOR WALK-IN GUESTS:

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Game Design: Jono Naito

Icon available through game-icons.net

the solution has evaded

our finest detectives

A special painting has been stolen by a famous art thief. Work with or against your fellow detectives to find the clues, question suspects, and recover the missing art.

Will you be the first to figure it out?

 

An expert 40 minute story for 2 - 8 guests.

TEMPORARILY UNAVAILABLE

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Game Design: Andrew DeRuiter, Ben Sobine, Tim Carter, MC Larkin and Jono Naito

Icon available through game-icons.net

this museum

has a mind of its own

 

Something is hacking the Museum! Everything is going haywire, and we don't know how to fix it. This old computer seems to have all the information we need, but it may have a mind of its own.

Can you save the Museum?

 

An easy 40 minute story for 1 - 8 guests.

TEMPORARILY UNAVAILABLE

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Game Design: Susan Williams, Andrew DeRuiter and Jono Naito

Icon available through game-icons.net

One of you

has been accused of murder

 

The esteemed researcher Dr. Sluvunyuh was found dead just this past hour. We know it was one of you. Race to uncover the guilty party before they eliminate all the evidence.

Can the innocent outsmart the guilty?

 

An intermediate 40 minute story for 3 - 6 guests.

Exclusive for walk-in guests:

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Game Design: Ben Sobine, Billy Cavalier, Andrew DeRuiter and Jono Naito

Icon available through game-icons.net

we knew it all along

there be gold in this museum

 

An old legend has emerged up in our Shipwreck exhibit— a lost treasure of a forgotten sea captain might be here in our very walls, waiting to be found. But riddles, maps, and treachery stand in your way.

Will you discover the long lost chest?

 

A challenging 40 minute story for 1 - 8 guests.

TEMPORARILY UNAVAILABLE

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Game Design: Ben Sobine, Brandon Fallon and Jono Naito

Icon available through game-icons.net

DON'T LET THE PARANOIA

TAKE CONTROL OF YOU

 

As an experiment on behalf of the Curator, a group of volunteers are asked to have a trial of their own through tasks, lies, and curses.

Can the villagers find the witch among them?

 

An easy 40 minute story for 3 - 6 guests.

Exclusive for walk-in guests:

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Game Design: MC Larkin, Jeff Devine and Jono Naito

Icon available through game-icons.net

We kept the virus safe

or so we thought

 

We have been detecting an alien virus in our exhibits. It seems a sample has been stolen.

Can you track down the missing vial before the virus spreads?

 

An easy 20 minute story for 1 - 4 guests.

EXCluSIVE FOR WALK-IN GUESTS

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Game Design: Jono Naito

Icon available through game-icons.net

CRACK THE CODE

STOP THE AGENT    

An agent for a shady organization has been spotted working in the Museum. They have a suitcase with a valuable delivery that needs to be retrieved.

Can you decipher the secret messages and intercept the drop?

An expert 20 minute story for 1-2 guests.

EXCLuSIVE FOR WALK-IN gueSTS

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Game Design: Rick Kulak and Jono Naito

Icon available through game-icons.net

You have been chosen

to join the institute

Are you the right person to join the fabled Osiris Institute? Prove yourself by coming up with a clever plot to steal one of the Museum's priceless artifacts.

Do you have what it takes to be a master thief?

 

An intermediate 20 minute story for 1 - 6 guests.

Exclusive for walk-in Guests

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Game Design: Andrew DeRuiter and Jono Naito

Icon available through game-icons.net

CAN YOU SEE

WHAT IS HIDDEN?    

A brilliant artist has installed some art with strange qualities around the museum, all leading to her masterpiece.

Can you see the world through her eyes?

 

An easy 20 minute story for 1-6 guests.

Exclusive for walk-in Guests

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Game Design: Andrew DeRuiter, Ben Sobine and Jono Naito

Icon available through game-icons.net

these two exhibits

have not been getting along

 

Sabotage! These exhibits don't look the way they should, and it is angering the locals!

Can you sort out this mess before things get worse?

 

An easy 20 minute story for 1 - 4 guests.

EXCLUSIVE FOR WALK-IN GUESTS